gbtrio.blogg.se

Sourcemod l4d2 infected spawner
Sourcemod l4d2 infected spawner





sourcemod l4d2 infected spawner
  1. Sourcemod l4d2 infected spawner update#
  2. Sourcemod l4d2 infected spawner upgrade#

* - added player ghost check when tank player frustrated. * - check infected team max slots limit for players when player changes team to infected team in coop/realism/survival. * - fixed special max limit not correct when map change or reload/load this plugin during the game. * - added new event "round_end", "map_transition", "mission_lost", "finale_vehicle_leaving" as round end. * - fixed no infected bots issue when reload/load this plugin during the game. * - special max limit now counts tank in all gamemode. * - fixed client console error "Material effects/spawn_sphere has bad reference count 0 when being bound" spam when playing infected in non-versus mode. * - prevet real infected player from fall damage in coop/survival/realism. * - added reward sound in coop/survival/realism for real infected player. * - fixed music glitch, set convar "music_manager" to 0 when playing infected team in coop/survival/realism, this would turn off l4d music system. * - Deleted "l4d_infectedbots_director_spawn" Convar * - fixed no bot spawning when infected bot got kicked. * - fixed "l4d_infectedbots_coordination" and "l4d_infectedbots_spawns_disabled_tank" convar. * - Add Convar "l4d_infectedbots_add_commonlimit" * - Add Convar "l4d_infectedbots_add_commonlimit_scale" * - Add Convar "l4d_infectedbots_default_commonlimit" * - Add Convar "l4d_infectedbots_adjust_commonlimit_enable" * - fixed l4d1 doesn't have "z_finale_spawn_tank_safety_range" convar * - fixed wrong special limit if numbers of alive survivors are less then 4 * - fixed special limit keep adding issue when map change. * - add survivor glow in coop/realism/survival. * - remove convar "music_manager" setting. (didn't work if you host a listen server) * - light up SI ladders in coop/realism/survival.

sourcemod l4d2 infected spawner

Sourcemod l4d2 infected spawner upgrade#

* - support sourcemod's latest 1.10 or above, time to upgrade and get a dedicated server

Sourcemod l4d2 infected spawner update#

* - update gamedata, credit to Shadowysn's work () * - Fixed no common spawning issue when "l4d_infectedbots_adjust_commonlimit_enable" is 0 Enable survivor glow when there are infected players in coop/realism/survival. * - Disable survivor glow when no infected players. * - spawn Witch bride in the passing map 1 (spawning normal witch in this map will crash server). * - prevent memory leak handle and timer. * - Fixed L4D2 ConVars signature not found in l4d1. * - Fixed L4D2 ConVars Invalid convar handle in l4d1. * - Fixed Native "L4D2_SpawnWitchBride" was not found in l4d1. * - Remove infected hud when you are spectator. * (Thanks to Shadowysn's work, Direct Infected Spawn (Limit-Bypass), ) * - Update Gamedata for L4D2 "The Last Stand" update. * - Fixed no common infected issue sometimes. * - fixed infected bot got kicked issue sometimes. * - Add The last stand new convar "z_finale_spawn_mob_safety_range". * WARNING : Please use sourcemod's latest 1.10 branch snapshot. * Purpose : This plugin spawns infected bots in L4D1/2, and gives greater control of the infected bots in L4D1/L4D2. * Author : djromero (SkyDavid, David) and MI 5 and Harry Potter * Plugin : L4D/L4D2 InfectedBots (Versus Coop/Coop Versus)







Sourcemod l4d2 infected spawner